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Tenser's Transformation 6th-level transmutation

Casting Time: 1 action

Range: Self

Components: V, S, M (a few hairs from a bull)

Duration: Concentration, up to 10 minutes

Tags: wizard level6 transmutation

You endow yourself with endurance and martial prowess fueled by magic. Until the spell ends, you can’t cast spells, and you gain the following benefits:

Immediately after the spell ends, you must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion

You can find more information on this spell in: XGTE.168